Nutzung gewalthaltiger Bildschirmspiele als längsschnittlicher Risikofaktor für Cyberbullying in der frühen Adoleszenz
Violent video game playing as a longitudinal risk factor for cyberbullying in early adolescence
"This study investigates longitudinal associations between violent video game playing und cyberbullying using a Cross-Lagged-Panel Design. The selection and the socialization hypothesis were tested as possible explanations. Traditional bullying, victimization, overt and relational aggression were considered as covariates in the analyses. Within one year, self-reports were collected from 271 adoles…
Twórca
- Schiller, Eva-Maria
- Gradinger, Petra
- Strohmeier, Dagmar
Temat
- Social problems and services
- Sociology & anthropology
- News media, journalism, publishing
- Interactive, electronic Media
- Sociology of the Youth, Sociology of Childhood
- Social Problems
- computer
- adolescence
- computer game
- violence
- …
- Gra komputerowa
Rodzaj obiekt cyfrowy
- Zeitschriftenartikel
Twórca
- Schiller, Eva-Maria
- Gradinger, Petra
- Strohmeier, Dagmar
Temat
- Social problems and services
- Sociology & anthropology
- News media, journalism, publishing
- Interactive, electronic Media
- Sociology of the Youth, Sociology of Childhood
- Social Problems
- computer
- adolescence
- computer game
- violence
- …
- Gra komputerowa
Rodzaj obiekt cyfrowy
- Zeitschriftenartikel
Agregator
Oświadczenie prawne na media w tym rekordzie (chyba że określono inaczej)
- http://creativecommons.org/licenses/by-sa/4.0/
Prawa autorskie
- GESIS - Leibniz-Institut für Sozialwissenschaften. Bibliothek Köln
Data utworzenia
- 2014
- 2014
Miejsca
Pochodzenie
- Status: Veröffentlichungsversion; begutachtet (peer reviewed)
Źródło
- Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research, 9(1)
Identyfikator
- oai:gesis.izsoz.de:document/40439
- 1862-5002
- http://www.ssoar.info/ssoar/handle/document/40439
- urn:nbn:de:0168-ssoar-404393
- http://www.ssoar.info/ssoar/bitstream/handle/document/40439/ssoar-disk-2014-1-schiller_et_al-Nutzung_gewalthaltiger_Bildschirmspiele_als_langsschnittlicher.pdf?sequence=1
- http://www.deutsche-digitale-bibliothek.de/item/CLWESP2NPBMLFJ6XPDGDUEQPMPOIEXOK
Zakres
- Seite(n): 39-59
Format
- application/pdf
Język
- ger
- deu
Rok
- 2014
Kraj dostarczający
- Germany
Nazwa Kolekcji
Po raz pierwszy opublikowano w Europeana
- 2022-01-21T09:51:58.264Z
Ostatnia aktualizacja od dostawcy danych
- 2022-01-21T09:51:58.264Z