Nutzung gewalthaltiger Bildschirmspiele als längsschnittlicher Risikofaktor für Cyberbullying in der frühen Adoleszenz
Violent video game playing as a longitudinal risk factor for cyberbullying in early adolescence
"This study investigates longitudinal associations between violent video game playing und cyberbullying using a Cross-Lagged-Panel Design. The selection and the socialization hypothesis were tested as possible explanations. Traditional bullying, victimization, overt and relational aggression were considered as covariates in the analyses. Within one year, self-reports were collected from 271 adoles…
Creatore
- Schiller, Eva-Maria
- Gradinger, Petra
- Strohmeier, Dagmar
Argomento
- Social problems and services
- Sociology & anthropology
- News media, journalism, publishing
- Interactive, electronic Media
- Sociology of the Youth, Sociology of Childhood
- Social Problems
- computer
- adolescence
- computer game
- violence
- …
- Videogioco
Tipo di oggetto
- Zeitschriftenartikel
Creatore
- Schiller, Eva-Maria
- Gradinger, Petra
- Strohmeier, Dagmar
Argomento
- Social problems and services
- Sociology & anthropology
- News media, journalism, publishing
- Interactive, electronic Media
- Sociology of the Youth, Sociology of Childhood
- Social Problems
- computer
- adolescence
- computer game
- violence
- …
- Videogioco
Tipo di oggetto
- Zeitschriftenartikel
Fornitore di contenuti
Aggregatore
Dichiarazione dei diritti del supporto in questo record (se non diversamente specificato)
- http://creativecommons.org/licenses/by-sa/4.0/
Diritti
- GESIS - Leibniz-Institut für Sozialwissenschaften. Bibliothek Köln
Data di creazione
- 2014
- 2014
Luoghi
Provenienza
- Status: Veröffentlichungsversion; begutachtet (peer reviewed)
Fonte
- Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research, 9(1)
Codice di identificazione
- oai:gesis.izsoz.de:document/40439
- 1862-5002
- http://www.ssoar.info/ssoar/handle/document/40439
- urn:nbn:de:0168-ssoar-404393
- http://www.ssoar.info/ssoar/bitstream/handle/document/40439/ssoar-disk-2014-1-schiller_et_al-Nutzung_gewalthaltiger_Bildschirmspiele_als_langsschnittlicher.pdf?sequence=1
- http://www.deutsche-digitale-bibliothek.de/item/CLWESP2NPBMLFJ6XPDGDUEQPMPOIEXOK
Estensione
- Seite(n): 39-59
Formato
- application/pdf
Lingua
- ger
- deu
Anno
- 2014
Paese fornitore
- Germany
Nome della collezione
Pubblicato per la prima volta su Europeana
- 2022-01-21T09:51:58.264Z
Ultimo aggiornamento dal fornitore di contenuti
- 2022-01-21T09:51:58.264Z