Nutzung gewalthaltiger Bildschirmspiele als längsschnittlicher Risikofaktor für Cyberbullying in der frühen Adoleszenz
Violent video game playing as a longitudinal risk factor for cyberbullying in early adolescence
"This study investigates longitudinal associations between violent video game playing und cyberbullying using a Cross-Lagged-Panel Design. The selection and the socialization hypothesis were tested as possible explanations. Traditional bullying, victimization, overt and relational aggression were considered as covariates in the analyses. Within one year, self-reports were collected from 271 adoles…
Dan l-oġġett huwa pprovdut u miżmum minn GESIS - Leibniz Institute for the Social Sciences. Library Cologne
Ara fuq il-websajt tal-istituzzjoni fornitriċi
(tiftaħ fit-tieqa l-ġdida)
Kreatur
- Schiller, Eva-Maria
- Gradinger, Petra
- Strohmeier, Dagmar
Suġġett
- Social problems and services
- Sociology & anthropology
- News media, journalism, publishing
- Interactive, electronic Media
- Sociology of the Youth, Sociology of Childhood
- Social Problems
- computer
- adolescence
- computer game
- violence
- …
- Video game
Tip ta' oġġett
- Zeitschriftenartikel
Kreatur
- Schiller, Eva-Maria
- Gradinger, Petra
- Strohmeier, Dagmar
Suġġett
- Social problems and services
- Sociology & anthropology
- News media, journalism, publishing
- Interactive, electronic Media
- Sociology of the Youth, Sociology of Childhood
- Social Problems
- computer
- adolescence
- computer game
- violence
- …
- Video game
Tip ta' oġġett
- Zeitschriftenartikel
Istituzzjoni fornitriċi
Aggregatur
Dikjarazzjoni tad-drittijiet tal-midja f'dan ir-rekord (sakemm mhux speċifikat mod ieħor)
- http://creativecommons.org/licenses/by-sa/4.0/
Drittijiet
- GESIS - Leibniz-Institut für Sozialwissenschaften. Bibliothek Köln
Data tal-ħolqien
- 2014
- 2014
Postijiet
Provenjenza
- Status: Veröffentlichungsversion; begutachtet (peer reviewed)
Sors
- Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research, 9(1)
Identifikatur
- oai:gesis.izsoz.de:document/40439
- 1862-5002
- http://www.ssoar.info/ssoar/handle/document/40439
- urn:nbn:de:0168-ssoar-404393
- http://www.ssoar.info/ssoar/bitstream/handle/document/40439/ssoar-disk-2014-1-schiller_et_al-Nutzung_gewalthaltiger_Bildschirmspiele_als_langsschnittlicher.pdf?sequence=1
- http://www.deutsche-digitale-bibliothek.de/item/CLWESP2NPBMLFJ6XPDGDUEQPMPOIEXOK
Limitu
- Seite(n): 39-59
Format
- application/pdf
Lingwa
- ger
- deu
Sena
- 2014
Pajjiż fornitur
- Germany
Isem il-kollezzjoni
L-ewwel darba ppubblikata fuq Europeana
- 2022-01-21T09:51:58.264Z
L-aħħar aġġornament mill-istituzzjoni fornitriċi
- 2022-01-21T09:51:58.264Z